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Off-platform Apple II development
Jul 22, 2010 @ 3:15 pm - 4:00 pm
From Dagen Brock.
This session will deal with using modern development tools and languages to create code and assets for use in Apple II software, including definitions and comparisons of off-platform and cross-platform development; creating build pipelines; using modern tools to create audio and visual assets; and tying it all together, as well as conjecturing what additional tools could be developed to assist in this process. This session will be presented in Linux but its lessons can be adapted to Mac OS X and Windows. Handouts and a sample code CD will be provided.