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Boot-tracing: A fun method of de-protecting games

Jul 25, 2013 @ 3:00 pm - 4:00 pm

This will be a live demonstration of “boot tracing” a copy-protected game. Starting with an un-copyable disk and an Apple II monitor prompt, we’ll proceed step-by-step through the initial load of a game until we (hopefully) locate and disable its copy-protection code. Knowledge of 6502 assembly language is helpful but not required to enjoy the session.

Details

Date:
Jul 25, 2013
Time:
3:00 pm - 4:00 pm
Event Category:
Event Tags:
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Venue

Corcoran Hall

Organizer

Martin Haye
Website:
https://bitbucket.org/martin.haye/