You might think that software created in a few sleepless distracted days wouldn’t be amazing and noteworthy.  And, you would be wrong.  This year’s HackFest entries show incredible skill and creativity.

The entries include:

  • Martin Haye: Invoking Apple III Satan Mode, an assumed-to-be-impossible way to access Apple III hardware from Apple II programs.
  • Ivan Hogan: An assembly language game making use of the text screen. Jump on the lines without touching the heads!
  • Jeremy Rand: ColourGo, an implementation of the casual game Chameleon Run, using Apple Hi-Res.
  • Russ Ross: An implementation of the classic casual game 2048, using the text screen.
  • Rob McMullen: Fujirun, an assembly language game based on Amidar. Save the Apple from the Atari interlopers!
  • Alain Zanchetta: Hacking Sargon II to take input not from the keyboard, but from another copy of Sargon II connected by serial port.
  • Alex French: Rendering particles on the Apple IIgs in Super Hi-Res, while playing nice with GS/OS.
  • Charles Mangin: You Are a Grue – A text adventure written in Inform 7.
  • Kevin Savetz: A version of the Simon game, with custom-made button controllers hacked on-site to interface with the joystick port.

The winners were:

  1. Rob McMullen: Winner for sheer scope, the level of polish, and the embracing of modern community tools.
  2. Charles Mangin: Winner for stretching outside his comfort zone, creating something clever, and refusing to give up when his first idea failed.
  3. Alain Zanchetta: Winner for the creativity of his idea, and embodying a true hacker grit in the project.

Many entries, often with source code, are available here.